In a few minutes I had written up Lord Roboticus, mechanical menace of Mars. I started the scenario with the PC Centurions (Boomarang Jack and Xor: Champion of Mu) midair, falling off a cliff towards the monster-filled river far below while Lord Roboticus and his Cog minions gloated from above. We proceeded from there with about an hour of crazy pulp stunts and martial arts.
Here's our villain...
Lord Roboticus
Lord Roboticus is an 8-foot-tall robot with red, triangular eyes a large black cape. His dome holds the brains of the six most evil villains in Mars's history, melded into an evil genius gestalt.
High Concept: Evil
Robot Warlord
Trouble:
Grandiose
Other
Aspects: The six most evil
brains on Mars
Careful +3
Clever +5
Flashy +2
Forceful +4
Quick +1
Sneaky +0
Stunts
Because
I swing a massive energy axe, I get +2 when I forcefully attack an
opponent in melee combat.
Because
I have rockets in my feet, once per session I can leave a scene, even
in the middle of a conflict, without making a concession, as long as
I could fly out of there.
Stress:
OOOO
Cogs
The Cogs are Roboticus's mechanical henchmen. They are spherical metal robots with spindly arms and legs with a single red eye in the center of their boxy heads. They left arms end in dish-shaped death-ray emitters.
Aspect:
Rolly-polly
battle droids
Skilled
(+2):
Death ray blasting, Ganging up on good guys
Bad
(-2):
Sneaking, Independent forethought
Stress:
O
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