QAGS is the Quick Ass Game System from Hex
Games. It has been a part of several charity bundles on Drivethru, so chances
are good you already own it. QAGS was
created by Steve Johnson and Leighton Connor. I bought QAGS 2nd Edition
at Origins in 2005. I was immediately taken in by three things:
- How simple but effective the system it was.
- How fun it was to read.
- How genuinely useful its GM and player advice was.
I started writing for Hex in 2007 with The Dungeon of
Moderate Annoyance for their fantasy-parody setting, Qerth. Since then I
have written a whole bunch of stuff for Hex Games, including the Ennie-winning
Hobomancer’s Companion. Everything I wrote for Hex was in collaboration with
and/or under the editorial pen of Steve Johnson and Leighton Connor. More than anyone
they’ve probably had the biggest influence on my writing style, in both subject
and form. They’ve also become dear friends.
All this is to say that if you like Sanctum of the Snail
or Druagr & Draculas, then you have those guys to thank. Also, you’ll
probably very much enjoy the stuff they write.
Steve and Leighton both currently have Kickstarters going
for Zinequest 2. I urge you to check them out.
Steve is writing Tales from the Lusty Minotaur, detailing the
titular fantasy tavern, its staff, and regulars. It promises rumors, adventure
hooks, and random tables. There’s also rules for “Fate’s Hand” a tarot-based
card game. Tales is designed to be system-agnostic but uses QAGS where stats
are needed. Steve’s bringing on several Hex Games artists for this project, including
me.
Leighton brings us Akashic Titan. This is a supplement for
DCC that revolves around the titular Akashic Titans, giant robots powered by
magic who travel across the endless void. It’s dream-like and sublimely weird. Leighton’s
doing all the writing and art on this one.
Give them a look, and also look at Them's Monsters why not?
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