This post-apocalypse
menace for Mutant Future was inspired by fuzzy childhood
memories of an entry in the classic Book of Wondrous Inventions.
POPMASHEEN
No.
Enc.: 1
Alignment: Chaotic
Movement: 60' (20')
Armor Class: 5
Hit Dice: 10**
Attacks: 3
Damage: 1d6/1d6/1d6 plus explosive acid
Save: L7
Morale: 12
Hoard Class: special
Alignment: Chaotic
Movement: 60' (20')
Armor Class: 5
Hit Dice: 10**
Attacks: 3
Damage: 1d6/1d6/1d6 plus explosive acid
Save: L7
Morale: 12
Hoard Class: special
As
the civilization of the ancients progressed, they connected more and
more machines to their massive computer network. Even the most
mundane appliances were programmed with virtual intelligences. It was
only inevitable that, after the Fall, some of these machines would
gain sentience and an evil disposition.
The
popmasheen is usually found in the hallways of abandoned ruins. This robot resembles a large metal box of black metal with a glowing red front
emblazoned with white runes of an ancient tongue. If approached by a
creature carrying silver, the robot will speak in an dry, metallic
voice “Please insert silver coins.” Close inspection will reveal
a slot on the front of the machine, just the right size for a silver
coin. The machine will continue to ask for silver coins until the
party has none left. It will then remain silent and immobile, waiting
a new source of silver.
If
attacked, or if it's request for silver is ignored, the popmasheen
will wobble forward on it's four stubby feet and attack! A port will
open near the bottom of the robot, and the popmasheen will launch
cylindrical metal canisters at its targets while droning "Enjoy! Enjoy! Enjoy!" It can attack three times
a round, targeting three different targets. If a canister hits, it
inflicts 1d6 points of damage. Each canister also has a 1-in-6 chance
of exploding, splashing every creature in a 10' radius with brown
acid. This acid inflicts 1d8 points of damage each round for 2
rounds. A save vs. poison will halve this damage.
A
popmasheen usually holds 1d6x100 sp in its robotic gullet, plus any
silver the party fed it.
Mutations:
Toxic
Weapon, Unique Sense (Detect Silver Coins)
XP:
1140
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