Flumphs are peaceful, inquisitive
aliens resembling leathery yellow jelly fish with dexterous tentacles
and expressive eye stalks. They float quietly though the air using a
form of natural air induction. The flumph language is comprised of a
mixture of tentacular body language and chemical signatures.
Communication with humans and similar species requires the assistance
of electronic translators or the Telepathy discipline.
Flumph society is peaceful and orderly,
with each flumph helping its neighbors in a kind of enlightened
socialism. Communities are led by members of a psychic priest caste
dedicated to the mysterious High Ones. Most flumph settlements are
Tech Level 4. They technology tends to focus on psychology , psionic
research, and exploration. Aside from their Pacification Rays,
flumphs are not known for their weaponry.
The flumphs were hit by the Scream as
badly as the rest of the galaxy, destroying the entire priest caste
in an instant. However, due to their cooperative, nonviolent culture,
flumph settlements generally didn't collapse into the chaos that
plagued human colonies.
Flumphs try to avoid combat if
necessary and prefer peaceful mediation. In seriously threatened, a
flumph can emit a steam of noxious ichor to temporarily disable
attackers. Psychic flumohs often carry a psitech Pacification Ray to
harmlessly deter opponents. Only in the most desperate of
circumstances will a flumph use the atavistic tooth-spikes hidden in
the center of their tentacles.
Flumph
Armor Class: 5
Hit Dice: 3
Attack Bonus: +2
Damage: 2d4*
Pacification Ray or 1d6 spikes
Number Appearing:
3d6
Saving Throw: 13+
Movement: 20' fly
Morale: 9
Any given flumph
has a 25% chance of having psychic powers and Psi Points equal to a
(1d8) level psychic, usually focusing on the Telepathy or Biopsychic
discipline.
Flumph
Pacification Ray (psitech)
Damage:
2d4*
Range:
30/60
Cost: 5000
Attribute:
Wis/Con
Tech: 5
*Like a stun
baton, damage from the pacification ray will leave a target
unconscious, but will not kill them. Unlike a stun baton, this damage
doesn't take the form of nerve pain, but as lethargy and fatigue.
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