QAGS is the Quick Ass Game System from Hex Games. It has been a part of several charity bundles on Drivethru, so chances are good you already own it. QAGS was created by Steve Johnson and Leighton Connor. I bought QAGS 2nd Edition at Origins in 2005. I was immediately taken in by three things:
- How simple but effective the system it was.
- How fun it was to read.
- How genuinely useful its GM and player advice was.
I started writing for Hex in 2007 with The Dungeon of Moderate Annoyance for their fantasy-parody setting, Qerth. Since then I have written a whole bunch of stuff for Hex Games, including the Ennie-winning Hobomancer’s Companion. Everything I wrote for Hex was in collaboration with and/or under the editorial pen of Steve Johnson and Leighton Connor. More than anyone they’ve probably had the biggest influence on my writing style, in both subject and form. They’ve also become dear friends.
All this is to say that if you like Sanctum of the Snail or Druagr & Draculas, then you have those guys to thank. Also, you’ll probably very much enjoy the stuff they write.
Steve and Leighton both currently have Kickstarters going for Zinequest 2. I urge you to check them out.
Steve is writing Tales from the Lusty Minotaur, detailing the titular fantasy tavern, its staff, and regulars. It promises rumors, adventure hooks, and random tables. There’s also rules for “Fate’s Hand” a tarot-based card game. Tales is designed to be system-agnostic but uses QAGS where stats are needed. Steve’s bringing on several Hex Games artists for this project, including me.
Leighton brings us Akashic Titan. This is a supplement for DCC that revolves around the titular Akashic Titans, giant robots powered by magic who travel across the endless void. It’s dream-like and sublimely weird. Leighton’s doing all the writing and art on this one.
Give them a look, and also look at Them's Monsters why not?